Crunching the Latest PS3 Scene News! - Other Utilities http://www.ps3crunch.net/forum/ Not a game or manager, but a neat little utility to make your PS3 more useful! en Fri, 09 Nov 2012 00:52:15 GMT vBulletin 5 http://www.ps3crunch.net/forum/images/styles/UndergroundStyle/misc/rss.png Crunching the Latest PS3 Scene News! - Other Utilities http://www.ps3crunch.net/forum/ <![CDATA[Aldostools' mmDM Request]]> http://www.ps3crunch.net/forum/threads/5436-Aldostools-mmDM-Request?goto=newpost Thu, 08 Nov 2012 20:11:21 GMT I was thinking, currently with the new mmDM we are able to load, PS3 Games, ISOs, etc, etc. I haven't tested anything aside from loading PS3 games for DEX. But would it be possible to add a ROMs/MUSIC/VIDEO/PICTURE section? To take the place of your PS3 NET Server GUI app. And to be able to save the folder location of each section. For instance, I have all of the above in different locations and would like for them to be loaded accordingly instead of having to move everything to the folders created by PS3 NET Server GUI.

Also, with mmDM as of current, if I want ISOs or .pkgs to appear from within mmDM I have to select the folder containing my ISOs or .pkgs. After doing so, everything disappears except that which is in the folder I chose. Meaning, if I want my games to reappear I have to re-select my GAMES folder containing my PS3 games. If mmDM were to save the folder location of each individual section, that would make the app that much more simpler in terms of use. A one time setting, no need to set and reset folder locations after choosing a different section. This feature would pertain to all sections as well, DEX Games, CEX Games, ROMs, VIDEO, etc., etc.

I just realized the other night that I could load ROMs via LAN with PS3 NET Server and MultiMAN and that's when I had this idea of implementing the same features into your mmDM app. I believe mmDM could be the all-in-one network loading solution for the scene.

Hope to hear if this would be something you'd be willing to do. ^^

NeilJames ]]>
Other Utilities NeilJames http://www.ps3crunch.net/forum/threads/5436-Aldostools-mmDM-Request
Psidpatch http://www.ps3crunch.net/forum/threads/5296-Psidpatch?goto=newpost Wed, 31 Oct 2012 19:33:23 GMT is someone remaking a PSIDPATCH for 4.30? since the even a resign version of PSIDPATCH is not working, I guess sony changed the offsets for where it... is someone remaking a PSIDPATCH for 4.30? since the even a resign version of PSIDPATCH is not working, I guess sony changed the offsets for where it stores its PSID so the program can't randomize it anymore.
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Other Utilities Jose Salas http://www.ps3crunch.net/forum/threads/5296-Psidpatch
Extracting contents from MultiMan NAND Dumps? http://www.ps3crunch.net/forum/threads/5175-Extracting-contents-from-MultiMan-NAND-Dumps?goto=newpost Fri, 26 Oct 2012 16:34:57 GMT DEX conversions. However, I have not seen if it's possible to also...]]> I know MultiMan can write to NAND and patch specific areas to perform CEX <-> DEX conversions. However, I have not seen if it's possible to also write other areas as well or copy files from a backup'ed dump to a NAND's filesystem. Are there tools for PC and/or PS3 that are capable of extracting MultiMan NAND dump in order to access files?

Do hardware flashers support MultiMan dumps since they are slight smaller in size? More specifically solderless solutions. ]]>
Other Utilities sumolx http://www.ps3crunch.net/forum/threads/5175-Extracting-contents-from-MultiMan-NAND-Dumps
new navi update - refocus skin http://www.ps3crunch.net/forum/threads/5115-new-navi-update-refocus-skin?goto=newpost Tue, 23 Oct 2012 18:48:50 GMT so i log in and see a new box that says featured content and a orange sticker that screams new. , so I check it out and it shows me a picture of navi... so i log in and see a new box that says featured content and a orange sticker that screams new. , so I check it out and it shows me a picture of navi x refocus skin. did some searchin' and it looks nice.. anyone know if facanferff is going to release this to ps3 showtime users?


ok i stumbled on to the website and i got to say, the ps3 version is really gimped compared to the pc version. or maybe i just have not set mine up right,. take a gander

http://www.facanferff.net/home/ ]]>
Other Utilities Piratan http://www.ps3crunch.net/forum/threads/5115-new-navi-update-refocus-skin
Restore backup utility on PS3 DEX http://www.ps3crunch.net/forum/threads/4906-Restore-backup-utility-on-PS3-DEX?goto=newpost Wed, 03 Oct 2012 13:23:30 GMT If not you noticed yet, in all the fw dex is missing the option that allows you to make backup of your hd...( aka "backup utility": PS3™ | Backup Utility )

We of ps3ita found a way to restore Backup Utility in PS3 DEX:
http://www.ps3ita.it/hack/ripristino...dex-by-ps3ita/

Just install and start this pkg: http://uploading.com/files/get/5dd48...up_utility.pkg

There is also a pkg for uninstall http://uploading.com/files/get/c7ff8...up_utility.pkg, this is because if the option backup utility does not uninstall many options are not displayed in "debug settings"

Oh I forgot has only been tested on fw/cfw 3.55 DEX ;) ]]>
Other Utilities Rancid(o) http://www.ps3crunch.net/forum/threads/4906-Restore-backup-utility-on-PS3-DEX
AldosTools Question http://www.ps3crunch.net/forum/threads/4770-AldosTools-Question?goto=newpost Fri, 21 Sep 2012 06:50:05 GMT I recently updated my ps3tools to Aldos' most recent collection. Everything is working as it should but with this update when hitting "CTRL+SHIFT+ENTER" I believe it's defaulted to making elf/selfs with make_fself_npdrm. I could be wrong but here is what I encountered. By the way, I am loading games via mmDM on 3.55 DEX Rogero 3.4 V2.

I recently did a "PS3 System Restore" on my PS3, so I lost all my Game Data. I did this purposely, don't worry. :P I'm redoing all my games, installing gamedata/gamesaves and what not. This is where my issue occurs, I install a retail Heavy Rain 2.0 update, within the package is a EBOOT.BIN that is essential to allow the updated content to be loaded within the game. This EBOOT.BIN, located within hdd0:/game/BCUS98164/USRDIR, needs to be made into a debug EBOOT. I FTP the EBOOT.BIN over to my PC so I can make it into Debug. I highlight the EBOOT on my PC and hit CTRL+SHIFT+ENTER, all done, it successfully created a debug EBOOT. I then transfer the EBOOT.BIN back to my PS3 and try to launch the game. "Error Occurred," the game wont load. This is where I literally spent all day trying to get this working. I tried numerous varieties of trying to get this damn update to be recognized using the CTRL+SHIFT+ENTER method. It all came down to me manually making this EBOOT.BIN into a Debug EBOOT.

I unselfed the EBOOT.BIN with SHIFT+ENTER, opened the .ELF with my hex editor and changed the dev_bdvd/ to app_home/. This is where I got it working, I used "make_fself.exe" to recreate my EBOOT.BIN. I transferred the EBOOT.BIN back to my PS3, loaded up the game and ta-da 2.0 version of Heavy Rain, it works.

I didn't do any testing to make a specific account of what could be the culprit, i.e., I could have remade my .ELF using the make_fself_npdrm.exe. As soon as I got the damn game loaded I was done with it. I literally spent like 8hours trying to get that P.o.S to load as version 2.0.

Now, you might ask, "Did you try CTRL+SHIFT+ENTER on the package itself?" The answer is, yes, of course I did. I even remade the package manually as well with psn_package_npdrm.exe. I never had an instance where my packages would fail to install, the culprit for it not loading was the EBOOT.BIN. Side note, you can delete the EBOOT.BIN all together from within, hdd0:/game/BCUS98164/USRDIR, and the game will boot up fine, it just won't recognize or load the 2.0 data.

My question, was there a recent change in how the debug EBOOT/Packages are made? Was I doing something wrong? Hopefully this helps someone else who maybe having issues with their updates not being recognized.

Regards,

NeilJames ]]>
Other Utilities NeilJames http://www.ps3crunch.net/forum/threads/4770-AldosTools-Question