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  1. #391
    multiMAN Developer
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    There are 3 versions actually:

    1) The original lastGAME works with mM 01.13.* - 02.09.02.
    2) lastGAME2 works with mM 04.00.00+.
    3) lastGAME2 for CobraUSB works with ISOs (DVD/PSX/PS1/PS2/PSP/PS3/BD-movies), too.
    If you like multiMAN or multiAVCHD, support the development with a small donation. Click here.

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  3. The Following 8 Users Say Thank You to deank For This Useful Post:

    BNDVS (01-26-2012), DeViL303 (01-28-2012), gDrive (01-26-2012), kgb (01-26-2012), Minus (01-26-2012), thejason40 (01-26-2012), Yuu (01-26-2012)

  4. #392
    Senior Member
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    I've updated all my themes for 4.00.01
    You can find them in this thread: http://www.ps3crunch.net/forum/threa...-s-mmCM-Themes

  5. The Following 7 Users Say Thank You to opium2k For This Useful Post:

    bitsbubba (01-27-2012), BNDVS (01-26-2012), deank (01-26-2012), gDrive (01-26-2012), kgb (01-26-2012), kneehighspy (02-03-2012), Yuu (01-26-2012)

  6. #393
    Senior Member
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    Heh, that image on the frontpage of mmCM is enough to make me change, off to upgrade now. Thanks to mmCM team and opium2k for his super awesome themes, a small donation from me will be coming soon :O to you.
    What is psoriasis? Know someone who has it? Join the UK's largest support forum for tips on managing it. A tip when registering is adding your countries tag eg. UK users can add _UK in front of their username.

    Please note i am simply trying to spread awareness and am in no way associated with the forum other than being a free member.

  7. #394
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    Dean,

    I remember reading in previous posts from you, that your software is open-source, and you're glad to see others taking on projects of their own to "improve" it. (I put improve in quotes, because I haven't used this version to know the difference between your last build). I know it may not be necessary, but did Team COBRA communicate with you at all before the first release they did? Whether it was to see if you minded, to get a blessing, or even just to tell you they were making their own revision.

    I'm not criticizing the team, I'm just curious if any dialogue was opened between the developer (or developers) working on it, and with yourself. Do they ever contact you with questions on why you coded something a certain way, or for clarification on various pieces of your source code. If they are implementing a new feature, do they ever ask you for advice or help in coding or to get them on the right track? I'm not sure how you feel about Cobra using your "baby", particularly as part of a business adventure. That last statement isn't completely accurate though, because the manager is open to all, just certain features require the dongle. They are adding features for all users to use, whether on purpose, or just a coincidence. They aren't packaging up and selling your manager, just a dongle that adds extra features to an open source manager. I just became curious when I saw this post from ya a few weeks ago, on hax:

    I used "Copyleft" in the sense of play with "Copyright" - "Copyleft is a play on the word copyright to describe the practice of using copyright law to offer the right to distribute copies and modified versions of a work and requiring that the same rights be preserved in modified versions of the work. In other words, copyleft is a general method for making a program (or other work) free (libre), and requiring all modified and extended versions of the program to be free as well."

    So there is no violation until someone asks you for money to sell you multiMAN. Don't look for something that is not there - people tried that a year ago - nothing good came out of it.

    Actually this license was violated thousands of times by people selling premodded consoles, adding value (asking for additional $$) by installing multiMAN on these consoles.
    __________________

    In all honestly, I wish you were the developer working on mmCM, and being paid a reasonable salary for your work to make a living. And when you said you weren't working on it, I really hope you are just hiding it. The amount of donations you received was pitiful. I'll never get over how under appreciated you were (and are), for producing the most magnificent piece of console home brew I've ever seen. And producing it all off of such a basic manager released with the PSJAILBREAK. I've always been curious how little of the original manager exists in your creation.

    Let me again use this post as an excuse to once again thank you for all your hard work and help. Even the technical explanations I've seen you post about MM, as well about various other topics (SPRX or SYSCALL explanation as example), are deserving of praise.

    Thank you, Dean.

  8. The Following 8 Users Say Thank You to stock2255 For This Useful Post:

    AlbedoAtoned (01-27-2012), bitsbubba (01-26-2012), deank (01-27-2012), DeViL303 (01-28-2012), gDrive (01-27-2012), Odyssey (01-27-2012), Yuu (01-27-2012)

  9. #395
    Junior Member
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    Quote Originally Posted by stock2255 View Post
    Dean,

    I remember reading in previous posts from you, that your software is open-source, and you're glad to see others taking on projects of their own to "improve" it. (I put improve in quotes, because I haven't used this version to know the difference between your last build). I know it may not be necessary, but did Team COBRA communicate with you at all before the first release they did? Whether it was to see if you minded, to get a blessing, or even just to tell you they were making their own revision.

    I'm not criticizing the team, I'm just curious if any dialogue was opened between the developer (or developers) working on it, and with yourself. Do they ever contact you with questions on why you coded something a certain way, or for clarification on various pieces of your source code. If they are implementing a new feature, do they ever ask you for advice or help in coding or to get them on the right track? I'm not sure how you feel about Cobra using your "baby", particularly as part of a business adventure. That last statement isn't completely accurate though, because the manager is open to all, just certain features require the dongle. They are adding features for all users to use, whether on purpose, or just a coincidence. They aren't packaging up and selling your manager, just a dongle that adds extra features to an open source manager. I just became curious when I saw this post from ya a few weeks ago, on hax:



    In all honestly, I wish you were the developer working on mmCM, and being paid a reasonable salary for your work to make a living. And when you said you weren't working on it, I really hope you are just hiding it. The amount of donations you received was pitiful. I'll never get over how under appreciated you were (and are), for producing the most magnificent piece of console home brew I've ever seen. And producing it all off of such a basic manager released with the PSJAILBREAK. I've always been curious how little of the original manager exists in your creation.

    Let me again use this post as an excuse to once again thank you for all your hard work and help. Even the technical explanations I've seen you post about MM, as well about various other topics (SPRX or SYSCALL explanation as example), are deserving of praise.

    Thank you, Dean.
    Great post, I agree with you 100%

  10. The Following 2 Users Say Thank You to Odyssey For This Useful Post:

    DeViL303 (01-28-2012), stock2255 (01-28-2012)

  11. #396
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    Gamertag: Sukunda
    Quote Originally Posted by stock2255 View Post
    The amount of donations you received was pitiful.
    That reminds me that my broke ass hasn't donated to Dean even after I've already bought a Cobra dongle, if I have the money for a dongle I sure as hell better have money to donate to Dean. Expect a donation here in a week or two.
    PS3: BC 80GB
    Firmware: NFW v3 Cobra Edition

  12. The Following User Says Thank You to Dark Scyth For This Useful Post:

    stock2255 (01-28-2012)

  13. #397
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    Quote Originally Posted by Dark Scyth View Post
    That reminds me that my broke ass hasn't donated to Dean even after I've already bought a Cobra dongle, if I have the money for a dongle I sure as hell better have money to donate to Dean. Expect a donation here in a week or two.
    there4 as was said b4 there should b some stock 4 D with every sold dongle when his work was privatized now

  14. #398
    Administrator
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    Gamertag: garyopa PSN ID: opagary

    ps3 EXCLUSIVE: multiMAN UPD PKG to enable 'backups' on DEX machines

    One of the problems of owning a DEX machine is it very useful to develop 'homebrew' on, but if you want to sit down and enjoy some nice game 'backup' love, you are out of the picture and you needed to own TWO PS3 machines. -- Finally, recently with the latest 'mmCM' update, there was some background work added to make it possible now to run 'multiMAN' on a DEX (aka) TEST machines, and magically this UPD PKG was handed over to me to test and pubicly release, and it seems to do the job very nicely


    You need to install the 'mmCM' v04.01.00 released yesterday first on your DEX, then run this UPD PKG to get 'multiMAN' to now run & play games from your HDD

    This makes the 'mmCM' function as normal 'multiMAN' on DEX machines running 3.55 just like on CEX, but of course without the Cobra exclusive functions!

    Not much more can be said about this release, but it seems to work on QA flag'ed CEX machines also thanks to LV2_LOADER and the previous 'dexl0ve' posting

    Exclusive PS3SceneFiles File Library Link: --> multiMAN ver 04.01.00 DEX UPD MOD (20120204).pkg (1.69mb)

  15. The Following 9 Users Say Thank You to GaryOPA For This Useful Post:

    AlbedoAtoned (02-05-2012), dangwoot (02-05-2012), DeViL303 (02-05-2012), gDrive (02-05-2012), Misfit (02-05-2012), PatrickBatman (02-05-2012), Trancey (02-05-2012)

  16. #399
    Senior Member
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    PSN ID: DeViL303 Steam ID: DeViL3o3
    Wow, lots of DEX related releases lately, I sense a full conversion being possible in the near future hopefully.

    Can anyone confirm for me the difference's between a REAL ps3 test on 3.55 debug FW and a ps3 retail qa flagged running rebug 3.55.2, other than the ability to update to new debug FW and dual LAN of course? ive got some answers before but still unsure as to what the exact benifits would be?

  17. #400
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    Someone wrote something here, if helps.

    http://www.ps3crunch.net/forum/threa...-CEX-and-a-DEX
    Yeah, it's me
    Dj Barth
    "One TrueBlue to rule them all, One Browser to find them,
    One TB CFW to bring them all and in the Internal HDD bind them
    In the Land of BarthMordor where Modding lie"

  18. The Following 2 Users Say Thank You to Bartholomy For This Useful Post:

    DeViL303 (02-05-2012), gDrive (02-06-2012)


 

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