Updated PS3 version will be posted later today, after I have done some quick testing.
I haven't had a chance to reinstall Visual Studio and the 360 SDK yet, but I haven't forgotten
Nice!!! I've been waiting for a newer version to see the improvements but maiinly the fixes
The only reason you can play an N64 emu at fullspeed on your Droid phone is because Ari at some point took the effort to write an ARM dynarec.
Not to mention we can't even use dynarecs in a normal way on CFW PS3s at this point - I'm still unsure what needs to happen to be able to use it in a way that would be portable to most CFW PS3s.
who knows what the retards in the scene will fucking pull.
Disasembling some fucking ELF? No thank you. I haven't even got a PS3 to run it on ffs.
And no, I am not paying for SCUM to make money from shit that should be in CFW in the first place.
Updated PS3 version will be posted later today, after I have done some quick testing.
I haven't had a chance to reinstall Visual Studio and the 360 SDK yet, but I haven't forgotten
hi pete, what happened? There was a problem to compile retroarch 0.9.7?
There were some changes after the compile, so I believe he thought it would be better to hold off for a couple days, so it would be better experience for all.