Meh I see where this is going at. But in all honesty doesn't anyone else think that E3 is really late for doing this?
If people don't buy a TB what makes them think that people would buy this? Unless they sell it for 20 bucks.... then I would buy 3 then sell them for 50 each (hmm sounds like a plan )
E3 is wasting their time.
EDIT: Why no love for Cobra Dongle yo? I always wanted to buy a cheap clone for 20 bucks gahhh guess I gotta buy the real one then.
just a question... E3 will use keys to open the door on newer games right?
how bout game updates? does E3 have the keys to open the door for game updates?
for example, FFXIII-2 has a lot of DLC and in order for it to work we need 1.06 game update which is not possible on TB (only for legit users)... so, will E3 provide support for unlocking DLC/GameUpdates??? thanks...
just a question... E3 will use keys to open the door on newer games right?
how bout game updates? does E3 have the keys to open the door for game updates?
for example, FFXIII-2 has a lot of DLC and in order for it to work we need 1.06 game update which is not possible on TB (only for legit users)... so, will E3 provide support for unlocking DLC/GameUpdates??? thanks...
If they do in fact have the key inside lv0 which decrypts ALL the loaders under lv0, then yes, they would then be able to decrypt appldr (which houses the keys for games, game updates, dlc, etc). As long as they have the lv0 key, they have the key to decrypt all loaders from now until the end of the ps3's life because the ps3 has to use the same lv0 key on all of the older ps3's (the one's that were not patched in hardware) because lv0 cannot be updated because it is encrypted with a per console key that would be impossible for sony to calculate in a simple PUP without exploiting their own CELL and retrieving the per console key. That is, if E3 really do have this key. In which case it really is game over for sony. Atleast on older consoles. If they do have this key, I believe it would also be possible to decrypt 3.60+ firmwares and re-encrypt them with the 3.55 private key and simply patch things to make it a homebrew friendly firmware. So basically we could theoretically have 4.11 encrypted with 3.55 private key, patched to allow homebrew. Then we wouldn't even need to worry about decrypting EBOOT's or DLC or game updates, we could just run them directly on out newly patched-homebrew-able 4.11 firmware.
I expect them to release a 4.11/4.20 custom firmware much the same as Tb's custom firmware that would play regular eboots up to 4.11/4.20 but with the dongle still needed but after that they would require E3's eboots of course the back up manager won't work without a dongle/payload the same as the back up manager won't work on tb without a dongle and is needed even for pre 3.56 games.
It was brought up a couple of months ago that TB may be dumping the decrypted eboots from ram. The debug eboot theory was debunked a long long time ago.
The RAM method is very much plausible, in regards to the Debug EBOOTs... well there's more than one way to skin a cat is all I will say.
What you need to do is get someone with access to the legit Debug EBOOTs and compare size and also the "bugs" present in the game.
Abkarino, you're in LUCK! I have the 3.56 keys and can resign 3.56 eboots. I released the first modded Crysis 2 eboot for 3.55 like at the start of last year. HAHAHAHAH I think you meant 3.60+ keys
Yea i know that 3.56 key was released long time ago we have it also only the private key is not released.
I mean any key higher than 3.56 a.k.a 3.60+ keys
The E3 Team noticed the comments in the forums about 'Fifa Street' having lockup issues, mainly with the 'World Tour' option, as such they released this morning a FIX that basically adds the missing SPRX file that was also needed to be patched for the game to work on v3.55 CFW.
For those users still having problems, make the SPRX file gets overwritten in this directory: dlc/dlc_FootballCompEng/dlc/FootballCompEng/!