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  1. #81
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    It works perfectly, ps3gen now format the HDD with 10 slots (or more).
    But on my 320GB HDD I can write only 6 images like before (by editing the HDD in HEX).

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  3. #82
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    the specific debug settings are still some secret to me, but i am running release mode as standard, and everything works fine, even react patches and bdemu.

    @sguerrini97
    with your 360gb this might be a size issue, also the 10 slots on 500gb as i said.
    and ps3 can use wifi, but only on debug dual settings for itself (debugging?) afaik
    Last edited by hansdamft; 09-15-2012 at 03:37 AM.

  4. #83
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    Quote Originally Posted by hansdamft View Post
    the specific debug settings are still some secret to me, but i am running release mode as standard, and everything works fine, even react patches and bdemu.

    @sguerrini97
    with your 360gb this might be a size issue, also the 10 slots on 500gb as i said.
    and ps3 can use wifi, but only on debug dual settings for itself (debugging?) afaik
    I know it's a size issue, i think that it's possible to edit genlib.dll or ps3gen or the HDD to resize the partition size and so use more images.
    And i mean using wifi for switch slots from multiman.. deank says that the interface must be active so the ps3 can talk to 127.0.0.1, i was wondering why the ps3 can't talk to itself with a wifi connection...
    Maybe it's possible to use the LAN IP (192.168.X.X)..
    Sorry for my english.

  5. #84
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    i think it is because of older tool models have 2 lans and a wifi, but just assuming. sony has coded it this way, or maybe such things work only this way?

    about the genlib, i have a feeling i have found these infos on demonhades or was it ps3news...

  6. #85
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    Can we use DosBox to execute ps3gen (ps3cmd) from the commandline and change the default slot from there?
    Code:
    ps3cmd.exe list_emu_hdd
    ps3cmd.exe set_emu_hdd \\.\PhysicalDriveX:ImageX
    Last edited by sguerrini97; 09-16-2012 at 02:46 PM.

  7. #86
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    Thanks for all your awesome work deank!
    Last edited by MOST Hated; 09-18-2012 at 03:04 AM.

  8. #87
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    Hmm something is wrong - when I scan bdemu drives in MM I see my game on slot 0 ...
    I should see this game as BluRay game ... but there is no such icon.

    Also when I try to start from /app_home/PS3_GAME/ I get error 80028F14.

    I'm on DEX 4.11

    Any idea why such happens ?
    It looks like game is not mounted to /app_home/PS3_GAME/
    Maybe it's from ProgDG settings? How to restore default behaviour ?
    IS there a way to reset debug settings to default ?
    Last edited by Nimloth; 09-18-2012 at 04:22 PM.

  9. #88
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    Still can't get MM to see more than 4 slots? Don't know what I am doing wrong. I have refomatted the HD using ps3gen with the genlib.dll patched to 10 slots using aldos patched startgen. and added my games to those slots using ps3gen up to 7 slots. I still cannot see more than the original 4. any other thoughts?

  10. #89
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    Gamer IDs

    Gamertag: wilma cokfit1 PSN ID: fisk1979 Wii Code: fiskandrew
    Hey just so everyone know the mirror link on the first page has a Trojan virus attached to it... It would be nice for a moderator or GaryOpa to remove that link. Just so it saves others a headace.

  11. #90
    Crunchy Emu Compiler
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  12. The Following User Says Thank You to pete_uk For This Useful Post:

    gDrive (09-19-2012)


 
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