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    PS3Crunch Admin And Owner
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    ps3 RSXGL for PS3 now working and usable

    PS3 OpenGL updated by Alex Betts and Kakaroto.

    The Open Graphics Library for PS3 'RSXGL' has now been updated and its now stable, so devs can start using it for homebrew 3D games.


    RSXGL by Alex Betts and Kakaroto, is basically an OpenGL library for the PS3.

    After lots of work, RSXGL is finally stable, so homebrew developers can already release some 3D games for the PS3.

    Here's the official announcement:

    Hi everyone!

    When the PS3 homebrew scene started, a lot of people were complaining that it wasn’t possible to write 3D games for the PS3 because of its lack of OpenGL library.

    Almost a year ago, Alex Betts thought he would tackle this problem and he started working on RSXGL… an implementation of the OpenGL 3.1 specification written from scratch targeting the PS3′s RSX. Anyone in their right mind would say that it’s impossible, that it’s too much work, but Alex spent the last year working on it, alone, until it became usable. You can read some news about it here.

    For some reason though, no one used it to build their own apps. Maybe the status of the project was scaring them, it was said to be incomplete, there was no GLSL support, etc…

    I am writing today to tell you that RSXGL is perfectly usable! It supports online GLSL compilation, as well as any feature you might want. As proof, I have written a new hardware accelerated engine for the EFL using RSXGL and it worked great! Alex and I spent a lot of time testing and fixing all the issues that were in RSXGL that were made visible by the EFL’s GL engine and I am happy to say that it’s working now. Expedite is able to run most of its tests at 50 to 60 fps on 1080p resolution (instead of the average of 5 to 10 fps it had on 720p before).

    You can see performance tests right here (Running some tests from expedite) :

    Software rendering: http://dl.dropbox.com/u/22642664/expedite_psl1ght.log
    RSXGL rendering: http://dl.dropbox.com/u/22642664/expedite_rsxgl.log

    Please give RSXGL a try. Also, you can get the latest EFL version from my repository, which includes the gl engine for ps3. Now, any EFL application will be automatically hardware accelerated thanks to RSXGL. I hope we can see some new games (or old GL games being ported) soon!
    GitHub Links:

    - RSXGL : https://github.com/gzorin/RSXGL
    - EFL : https://github.com/kakaroto/e17

    NEWS SOURCE #1: Twitter KaKaRoToKS
    NEWS SOURCE #2: RSXGL working and usable - kakaroto homelinux
    NEWS SOURCE #3: RSXGL PS3 now usable (via) PSX-Scene
    NEWS SOURCE #4: PS3 RSXGL updated 3D PS3 homebrew (via) DashHacks

    Our thanks to 'Gauss' and 'BNDVS' for this news item!
    Last edited by gDrive; 09-13-2012 at 05:07 PM.

  2.          
  3. The Following 4 Users Say Thank You to /GriFFin For This Useful Post:

    bitsbubba (09-14-2012), gDrive (09-13-2012), Kvass (09-14-2012), STLcardsWS (09-14-2012)


 

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