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  1. #91
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    ok! but i need to use 0.2.97.28 or 0.2.97.26? Thanks for the quick response!
    PS3 FAT+(Kmeaw 3.55)+(500gb internal hd samsung)+(2 Fightstick street fighter iv tournament edition)+(Sony bravia w410a 40'')+(home theater sony 1000 wats rms)+(hdmi monster cable 1000hd ultimate high speed)''

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  3. #92
    Crunchy Emu Compiler
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    Quote Originally Posted by PS3emulators View Post
    ok! but i need to use 0.2.97.28 or 0.2.97.26? Thanks for the quick response!
    Some ROMs from .26 may work but really you need the 0.2.97.28 set.

  4. The Following 3 Users Say Thank You to pete_uk For This Useful Post:

    gDrive (02-06-2013), PS3emulators (02-04-2013), STLcardsWS (02-04-2013)

  5. #93
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    Smile

    ok! I'm compressing all my romset (0.2.97.28) for extension .Zip
    PS3 FAT+(Kmeaw 3.55)+(500gb internal hd samsung)+(2 Fightstick street fighter iv tournament edition)+(Sony bravia w410a 40'')+(home theater sony 1000 wats rms)+(hdmi monster cable 1000hd ultimate high speed)''

  6. #94
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    Quote Originally Posted by PS3emulators View Post
    ok! I'm compressing all my romset (0.2.97.28) for extension .Zip
    7zip to zip?
    i got a script for that, like to hear it here it go

    Code:
    @echo off
    
    SET ConvertFrom=zip
    SET ConvertTo=7z
    
    IF NOT EXIST *.zip SET ConvertFrom=7z
    IF NOT EXIST *.zip SET ConvertTo=zip
    
    md temp
    md done
    
    :LOOP
    FOR %%i IN (.\*.%ConvertFrom%) DO (SET varx="%%~ni")
    IF NOT EXIST %varx%.%ConvertFrom% GOTO END
    
    move %varx%.%ConvertFrom% .\temp\
    cd temp
    "c:\Program Files\7-Zip\7z.exe" e %varx%.%ConvertFrom%
    attrib -r *
    attrib +a *
    del %varx%.%ConvertFrom% /Q
    "c:\Program Files\7-Zip\7z.exe" a -mx9 -mmt %varx%.%ConvertTo% *
    move %varx%.%ConvertTo% .\..\done\
    del * /Q
    cd..
    
    
    GOTO LOOP
    :END
    
    rd temp
    cd done
    move * .\..\
    cd..
    rd done
    it also does zip to 7zip (not sure what method)

    [edit]
    oops your post was two days ago, prolly dont need this
    [/edit]

  7. The Following 2 Users Say Thank You to dmcbudman For This Useful Post:

    jawgee (02-06-2013), PS3emulators (02-06-2013)

  8. #95
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    According to the git, RetroArch has been updated to 0.9.9 WIP3 (though not the PS3 yet). Can't be too long now 'till the next release...

    Oh, and has anyone seen this?

    https://github.com/r-type/libretro-fmsx

    Recently I've become motivated to play Metal Gear 2 on MSX2 (Snake's Revenge on NES is not an "official" Metal Gear game). So I tried a few DOS emus on PS3 DOSBox, but they run very slow. Then I stumbled on PS3 WinDos, but that version of fMSX is for Win95, not Win 3.1 (unless there's some way to get it to run). Hopefully, this will be included in the next release, even if it's only "experimental".

  9. #96
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    Quote Originally Posted by JediKnight007 View Post
    According to the git, RetroArch has been updated to 0.9.9 WIP3 (though not the PS3 yet). Can't be too long now 'till the next release...

    Oh, and has anyone seen this?

    https://github.com/r-type/libretro-fmsx

    Recently I've become motivated to play Metal Gear 2 on MSX2 (Snake's Revenge on NES is not an "official" Metal Gear game). So I tried a few DOS emus on PS3 DOSBox, but they run very slow. Then I stumbled on PS3 WinDos, but that version of fMSX is for Win95, not Win 3.1 (unless there's some way to get it to run). Hopefully, this will be included in the next release, even if it's only "experimental".
    All I want is MAME working perfectly on ps3! But it seems that the project MAME0.78 is not yet ready for release. Mortal Kombat I II III and killer instinct would be great!
    PS3 FAT+(Kmeaw 3.55)+(500gb internal hd samsung)+(2 Fightstick street fighter iv tournament edition)+(Sony bravia w410a 40'')+(home theater sony 1000 wats rms)+(hdmi monster cable 1000hd ultimate high speed)''

  10. #97
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    Squarepusher has said that the MAME port to libreto has been on and off in development for about a year, so I wouldn't get too anxious - at least the iMAMEforall core in version 0.9.8 beta3 (I think) plays MK2 and UMK3.

    Killer Instinct was one of the first arcade games to use a hard drive - I don't know if CHD support would be a priority. The SNES version is a decent port, considering the hardware limitations. It's also the one fighting game I can safely say I am a certified master in.

    Retro gaming for me begins with the NES and arcade games from that era. So along with the MSX, I've become interested in "other" systems from that time - Colecovision, the various Ataris, Commodore 64. VICE is supposed to eventually be ported to libreto, as well.

  11. #98
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    Quote Originally Posted by JediKnight007 View Post
    Squarepusher has said that the MAME port to libreto has been on and off in development for about a year, so I wouldn't get too anxious - at least the iMAMEforall core in version 0.9.8 beta3 (I think) plays MK2 and UMK3.

    Killer Instinct was one of the first arcade games to use a hard drive - I don't know if CHD support would be a priority. The SNES version is a decent port, considering the hardware limitations. It's also the one fighting game I can safely say I am a certified master in.

    Retro gaming for me begins with the NES and arcade games from that era. So along with the MSX, I've become interested in "other" systems from that time - Colecovision, the various Ataris, Commodore 64. VICE is supposed to eventually be ported to libreto, as well.
    I tried MK2 in imame4ALL but the sound is terrible! It's a shame we do not have these classic running perfectly on ps3 but Twinaphex seems to be working on MAME078 yes! The last change was on May 5, 2013.
    PS3 FAT+(Kmeaw 3.55)+(500gb internal hd samsung)+(2 Fightstick street fighter iv tournament edition)+(Sony bravia w410a 40'')+(home theater sony 1000 wats rms)+(hdmi monster cable 1000hd ultimate high speed)''

  12. #99
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    I haven't played MK II in a long while with Imame4all core. but i believe you just need to turn up the speakers loud.(all midway games are like this on that core) then it's fine if memory serves me right. (though it could be missing some sounds effects, Its been awhile since i used that core for that title.)

    Imame4all core is done for the PS3 there will not be any improvements on that core. Was targeted for lower end systems not the PS3. There is the MAME 0.78 core. That will be the future MAME core for the PS3 (on RetroArch).

  13. #100
    Crunchy Emu Compiler
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    I am currently compiling the latest version of RetroArch PS3 and the cores (Including some new ones )

    I will post it once I have tested it.

  14. The Following 2 Users Say Thank You to pete_uk For This Useful Post:

    JediKnight007 (05-17-2013), STLcardsWS (05-17-2013)


 
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